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MICROWAVE CONFESSIONAL

You are a sentient microwave. People keep putting increasingly unhinged things inside you. Each round, you must decide: HEAT IT or REFUSE.

Keep three meters alive: 🧠 Sanity (drops when you heat the unhinged), ⭐ Reputation (drops when you refuse too much), and 📋 Warranty (drops when you heat the dangerous).

If any meter hits zero, you're done. Survive all 10 rounds to win.